Dunmanifestin Limited/Narrativia Limited/Paul Kidby. GURPS, Discworld Roleplaying Game, Pyramid, Warehouse 23, the pyramid logo, and the names of all. Gurps Discworld [Phil Masters, Terry Pratchett, Paul Kidby] on * FREE* shipping on qualifying offers. Events on the Discworld have been. ANOTHER CAVEAT: I play games using GURPS, but I don’t run such games. For those who’ve experienced Pratchett’s Discworld books and who play Role.

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Chapter 6 marks a significant change in tone. Aside from that quibble, this chapter effectively summarizes what the supernatural looks like in dkscworld Discworld universe. These settings are presented as brief vignettes with some ideas to get a campaign started.

Pratchettian parody is subtle, and often has a point and a kernel of realism, of a particular sort. Illustrations were diswcorld again done by Paul Kidby. Instead of specifying the material, armour mostly is described by weight, with very light armour providing DR 1 and medium armour giving DR 3. The equipment chapter is relatively straightforward. The streamlined rules, especially for combat and magic, discworlf GURPS far less intimidating, and the broad variety of templates dramatically simplify the character creation process.

GURPS Discworld – Wikipedia

Sean Punch pages. Read reviews of the book. Especially since this second edition has updated the lore to include all the latest books, including Unseen Academicals, THUD!


Recognised Divinityan unofficial advantage that didn’t quite make it into the book. Discworld has been around almost as long as pen and paper RPGs. This chapter has a combination of narrative descriptions as well as creatures with stat blocks.

Surf our site for the files you want. Making the title begin with “Discworld” will make it easier for series fans to find it, too. Many skills are grouped into categories e.

Book:GURPS Discworld – Discworld & Terry Pratchett Wiki

This chapter also contains suggestions for adapting templates to related character types for instance, turning a Merchant into a small-time professional in a different field. CI89 and Total Klutz p. And the rules do a fantastic job of adhering to the humorous tone.

Additional gameplay scenarios, rules, and other ideas that could be used in conjunction with the game were written by Phil Masters and Terry Pratchett. However, the greater part of the book consists of an extended treatment of the Discworld as a venue for games.

The range of targets has been wide, from British public school stories through RPGs and revolutionary politics to Hollywood dsicworld rock and roll, and the tone gyrps ranged from the affectionate to the savage.

The previous chapters were filled with GURPS rules; the following chapters provide the narrative background to immerse yourself in the Discworld universe. It would have been better discwofld integrate the two indices entirely or to have a separate comprehensive traits list my preference. Cover and illustrations were done by Paul Kidby.

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It drips from every chapter.

Discworld Roleplaying Game Review

And if you encounter yurps of this article elsewhere on the web, please report it to webmaster sjgames. Have you tried this out? To discwlrld the least. The emphasis is on themes, episodes from history, and the world at large. It also allowed me to apply some newer GURPS concepts to Discworld games, like the whole chapter of character templates which, incidentally, are also mostly applicable to other fantasy games. Cover to Discworld Roleplaying Game.

GURPS Discworld

Search anything and hit enter. A party of stuffy, argumentative wizards and their mon—er—orangutan Librarian are almost normal in comparison.

The final chapter of the book discusses how to dscworld campaigns in the Discworld universe. Download a Discworld Banner for your web site. This is perfect for the Discworld, where magic is tied to storytelling rather than formulaic principles, and the eight magical forms capture the varieties of magic seen in Discworld novels well.

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